Shift is another favourite game of mine, because it makes you think laterally. You start walking around in the white space on the top of the black space. If you press SHIFT, the screen is reversed and you start walking in the black space on top of the white space. Confusing? just a little...
The link for the first version is here and to the second, with more tricks, here.
Estimated procrastination time: 30 minutes each
Tuesday, 1 April 2008
Shift 01 and 02
Posted by Carlos Hotta at 23:55 0 comments
Labels: Puzzles
Thursday, 20 March 2008
Myminicity
My mini city is a different kind of game. You build a city and it grows every time someone clicks a link to it. At first you can only grow in population but later you can build industry, parks, policeforce or commerce. But it is only just one IP per day. Visit my city and build your one here.
Posted by Carlos Hotta at 21:35 0 comments
Labels: Myminicity
Thursday, 28 February 2008
Katamari Damacy Online
Online version of the strangely addictive game Katamari Damacy. You have to roll your gluey ball in order to stick objects to it. The larger your sticky ball is, the larger the objects you can stick to it. Don´t click your mouse button otherwise you will loose everything you have collected.
Estimated procrastination time: 10 minutes
Posted by Carlos Hotta at 22:19 0 comments
Labels: Katamari, Online game, Weird
Thursday, 21 February 2008
Shot
Shot is another simple puzzle. I think those are the only I have time left to play. You need to drop all the black baals from the board but one. You knock them by collinding one
Estimated procrastination time: 10 minutes
Posted by Carlos Hotta at 23:06 0 comments
Wednesday, 20 February 2008
Untangle
Untangle made me loose an entire morning. Your aim in this extremely addicting game is to untangle the lines so none will cross the others. In order to do that you will have to drag the circles.
Estimated procrastination time: 3 hours
Posted by Carlos Hotta at 02:58 0 comments
Friday, 8 February 2008
I/O
I/O is a puzzle that contains no instructions. You have to use logic, and gussing, to solve it. I had to burn a few neurons to solve it in 10 minutes. The first few minutes were agonizing until I figured out what was going on.
Estimated procrastination time: 10 minutes (or less, if you are smarter than I)
Posted by Carlos Hotta at 19:34 0 comments
Labels: Puzzles
Thursday, 31 January 2008
Submachine 5: The root - walkthrough
Posted by Carlos Hotta at 00:57 0 comments
Labels: Solution, Submachine, Walkthrough